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On Mon, 07 Apr 2003 21:32:24 +0200, "Thorsten Froehlich" <tho### [at] trf de>
wrote:
> In article <78b39vs5bju40d2eu1otajq7hksq0imic0@4ax.com> , ABX
> <abx### [at] abx art pl> wrote:
>
> > So there is no way to use photons data for multiplatform distributed rendering?
> > I'm surprised.
>
> Since when is "multiplatform distributed rendering" a feature of an official
> version of POV-Ray?
It's very popular to split animation into parts rendered on various machines.
6.10.5.4: "The photon map itself is view-independent, so if you want to animate
a scene that contains photons and you know the photon map will not change during
the animation, you can save it on the first frame and then load it for all
subsequent frames". Perhaps this should be extended about binary nature of this
file and portability limitations.
ABX
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